What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
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What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
Touring the Hall of Heroes: The Non-Negotiable Mandates of Success
Dragon's Gold: The Magic of Mindset
15 minutes
1 month ago
Touring the Hall of Heroes: The Non-Negotiable Mandates of Success
Episode Description Every episode on Dragon’s Gold leads to the ultimate question of legacy: the profound message we leave behind when the quest is complete. In this special compilation, join us for a Tour of the Hall of Heroes, where we distill the most powerful, profound, and non-negotiable truths shared by world-class entrepreneurs. We examine the core mandates—principles of persistence, courage, and impact—that our guests have etched into their metaphorical statues. Anchor yourself in thi...
Dragon's Gold: The Magic of Mindset
What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...