What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
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What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
This Too Shall Pass: Louis O’Connor on Resilience and Long-Term Vision
Dragon's Gold: The Magic of Mindset
46 minutes
4 months ago
This Too Shall Pass: Louis O’Connor on Resilience and Long-Term Vision
Sometimes the most radical thing you can do is not give up. This week on Dragon’s Gold, we’re joined by Louis O’Connor. A global entrepreneur and founder of Strategic Metals Invest, whose story is one of stubborn resilience, soulful wisdom, and relentless forward motion. From walking away from comfort to returning home decades later as a changed man, Louis has lived a life of bold choices and deeper meanings. Here’s what you’ll uncover in this week’s adventure: How a homesick 19-year-old b...
Dragon's Gold: The Magic of Mindset
What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...