What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
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What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
Mission Over Millions: Greg Robeson on Turning Down $14M to Transform Senior Care
Dragon's Gold: The Magic of Mindset
52 minutes
3 months ago
Mission Over Millions: Greg Robeson on Turning Down $14M to Transform Senior Care
What do you do when the mission is clear, but the path isn’t? Greg Robeson was building furniture, road schooling five kids across North America, and running businesses out of an RV when a divine detour led him into senior living, and changed everything. In this powerful episode, Greg shares how his journey through grief, faith, and fatherhood shaped his entrepreneurial path and gave rise to a movement centered on presence, people, and purpose. Here’s what you’ll uncover in this week’s advent...
Dragon's Gold: The Magic of Mindset
What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...