What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
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What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...
How Losing $35M Made Him a Better Dad: Eric Zwigart on Failing, and Rising Again
Dragon's Gold: The Magic of Mindset
47 minutes
3 months ago
How Losing $35M Made Him a Better Dad: Eric Zwigart on Failing, and Rising Again
Episode Summary: What if the worst day of your life was the beginning of your real legacy? Eric Zwigart built a $150M business, lost $35M, and came out the other side a better father, leader, and man. In this powerful episode of Dragon's Gold: The Magic of Mindset, Eric shares the crash that changed everything—and why he wouldn’t take it back. Key Takeaways: How $35M disappeared almost overnightWhy real estate became his safe havenThe faith that got him through the darkest momentsWhat it mean...
Dragon's Gold: The Magic of Mindset
What happens when you pour five years into building a successful team and product, only to have the entire studio shut down due to forces beyond your control? Game designer Patrick Fram (known for X-Defiant and The Division 2) faced this exact "darkest hour," forcing him to reckon with the "golden handcuffs" of a stable role. Patrick shares his journey from a young enthusiast who had ideas for games but didn't know where to begin to mastering the highly competitive game creation industr...