The Borderlands Hunt is a community-ran event where people race to collect every drop in a Borderlands game while raising money for St. Jude Play Live. Today, April 4th, is the kick-off of Borderlands 2 Hunt Before the Storm, our last BL2 Hunt before the launch of Borderlands 4. With luck (and all your support), this Hunt we'll cross HALF A MILLION DOLLARS for St. Jude Play Live. It's INSANE. To talk about why we do it, some of the fun (and not so fun) incentives, goals, challenges, and gen...
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The Borderlands Hunt is a community-ran event where people race to collect every drop in a Borderlands game while raising money for St. Jude Play Live. Today, April 4th, is the kick-off of Borderlands 2 Hunt Before the Storm, our last BL2 Hunt before the launch of Borderlands 4. With luck (and all your support), this Hunt we'll cross HALF A MILLION DOLLARS for St. Jude Play Live. It's INSANE. To talk about why we do it, some of the fun (and not so fun) incentives, goals, challenges, and gen...
Video Game Music SLAPS and Other Objective Facts (ft. Joshua Carro)
DLC Required
1 hour 51 minutes
1 year ago
Video Game Music SLAPS and Other Objective Facts (ft. Joshua Carro)
ROLL FOR INIATIVE! Josh, the composer of the bangin' soundtrack behind Tiny Tina's Wonderlands joins us this week for an insightful and little bit wild talk about making game music, indie games, and more for a peek behind the curtain on how games are brought to life. Currently the In-House Composer at Gearbox Software, joshua michael carro is a versatile multimedia artist, percussionist, sound designer, producer, teacher, and composer. carro's current work strives to develop new methods of g...
DLC Required
The Borderlands Hunt is a community-ran event where people race to collect every drop in a Borderlands game while raising money for St. Jude Play Live. Today, April 4th, is the kick-off of Borderlands 2 Hunt Before the Storm, our last BL2 Hunt before the launch of Borderlands 4. With luck (and all your support), this Hunt we'll cross HALF A MILLION DOLLARS for St. Jude Play Live. It's INSANE. To talk about why we do it, some of the fun (and not so fun) incentives, goals, challenges, and gen...