A cinematic D&D actual play podcast where story, sound, and performance collide. Small Embers follows a party of unlikely heroes caught in a crumbling empire as politics, prophecy, and power ignite across the continent of Aethelon.
Blending immersive sound design, character-driven storytelling, and high-stakes tabletop roleplay, Small Embers delivers a rich, emotional narrative that feels more like a fantasy drama than a game. Each chapter unfolds like a television series complete with music, vivid performances, and the chemistry only true play can bring.
If you love Critical Role, Dimension 20, or The Glass Cannon, you’ll love Dice Company: Small Embers.
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A cinematic D&D actual play podcast where story, sound, and performance collide. Small Embers follows a party of unlikely heroes caught in a crumbling empire as politics, prophecy, and power ignite across the continent of Aethelon.
Blending immersive sound design, character-driven storytelling, and high-stakes tabletop roleplay, Small Embers delivers a rich, emotional narrative that feels more like a fantasy drama than a game. Each chapter unfolds like a television series complete with music, vivid performances, and the chemistry only true play can bring.
If you love Critical Role, Dimension 20, or The Glass Cannon, you’ll love Dice Company: Small Embers.
Chapter 81: The East Wind I - Small Embers Campaign
Dice Company: Small Embers
1 hour 8 minutes
2 months ago
Chapter 81: The East Wind I - Small Embers Campaign
⚓ In the eighty-first chapter of the D&D Actual Play Adventure Dice Company: Small Embers...
The Sterling heads East in search of the army of The Sons of Khaile...
Dice Company: Small Embers
A cinematic D&D actual play podcast where story, sound, and performance collide. Small Embers follows a party of unlikely heroes caught in a crumbling empire as politics, prophecy, and power ignite across the continent of Aethelon.
Blending immersive sound design, character-driven storytelling, and high-stakes tabletop roleplay, Small Embers delivers a rich, emotional narrative that feels more like a fantasy drama than a game. Each chapter unfolds like a television series complete with music, vivid performances, and the chemistry only true play can bring.
If you love Critical Role, Dimension 20, or The Glass Cannon, you’ll love Dice Company: Small Embers.