How do we bring Warframe’s world to life? In this episode of [DE]constructing, we spoke with Environment Artists Brian Yu and Lionel Cruget to discuss the artistic influences of the Railjack, designing the Servofish that swim the coolant rivers of the Orb Vallis and much more.
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How do we bring Warframe’s world to life? In this episode of [DE]constructing, we spoke with Environment Artists Brian Yu and Lionel Cruget to discuss the artistic influences of the Railjack, designing the Servofish that swim the coolant rivers of the Orb Vallis and much more.
In this episode of Warframe’s official podcast, we sat down with Game Designers Jon Gogul and Shervin Ghazazani to discuss Railjack, the pressures of the TennoLive demo, the inspiration for Floofs and how the movie “Armageddon” snuck its way into our patch notes.
[DE]constructing
How do we bring Warframe’s world to life? In this episode of [DE]constructing, we spoke with Environment Artists Brian Yu and Lionel Cruget to discuss the artistic influences of the Railjack, designing the Servofish that swim the coolant rivers of the Orb Vallis and much more.