How do we bring Warframe’s world to life? In this episode of [DE]constructing, we spoke with Environment Artists Brian Yu and Lionel Cruget to discuss the artistic influences of the Railjack, designing the Servofish that swim the coolant rivers of the Orb Vallis and much more.
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How do we bring Warframe’s world to life? In this episode of [DE]constructing, we spoke with Environment Artists Brian Yu and Lionel Cruget to discuss the artistic influences of the Railjack, designing the Servofish that swim the coolant rivers of the Orb Vallis and much more.
From finding inspiration in Tibetan singing bowls for the perfect Glaive sound to nailing Clem’s signature voice, audio Director George Spanos and Senior Sound Designer Erich Preston discuss the lengths they’ll go to get the sounds of Warframe just right.
Tune in for an in-depth interview on the painstaking process of sound design, winning the Webby People’s Voice Award for Best Music/Sound Design and much more!
[DE]constructing
How do we bring Warframe’s world to life? In this episode of [DE]constructing, we spoke with Environment Artists Brian Yu and Lionel Cruget to discuss the artistic influences of the Railjack, designing the Servofish that swim the coolant rivers of the Orb Vallis and much more.