In this episode, Sam, Michiel, and creative technologist Voidwalker, aka Vince Buyssens explore what comes after chatbots: truly generative UIs. They unpack how AI shifts us from commanding tools to navigating intelligence: moving through vectors, embeddings, and latent space to “sculpt” copy, design, and product experiences. The trio digs into the rare intersection of design and engineering, why text prompts limit creative work, and how interfaces should evolve toward semantic controls...
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In this episode, Sam, Michiel, and creative technologist Voidwalker, aka Vince Buyssens explore what comes after chatbots: truly generative UIs. They unpack how AI shifts us from commanding tools to navigating intelligence: moving through vectors, embeddings, and latent space to “sculpt” copy, design, and product experiences. The trio digs into the rare intersection of design and engineering, why text prompts limit creative work, and how interfaces should evolve toward semantic controls...
#55 Talk with Clio | Mastering B2B relationships in fashion retail
Decoding Commerce
44 minutes
5 months ago
#55 Talk with Clio | Mastering B2B relationships in fashion retail
In this episode of Decoding Commerce, we sit down with Pascale Staelens from Clio, a fashion veteran with almost 30 years in the industry. Pascale offers insights into the evolution of fashion retail, drawing on her experience with Belgian brands like American Outfitters, Scapa, and Belhose, before joining Clio, the affordable luxury bag brand founded in 2011. Clio (formerly Clio Goldbrenner) recently underwent a rebranding to make the brand more international. John and Pascale chat about Cli...
Decoding Commerce
In this episode, Sam, Michiel, and creative technologist Voidwalker, aka Vince Buyssens explore what comes after chatbots: truly generative UIs. They unpack how AI shifts us from commanding tools to navigating intelligence: moving through vectors, embeddings, and latent space to “sculpt” copy, design, and product experiences. The trio digs into the rare intersection of design and engineering, why text prompts limit creative work, and how interfaces should evolve toward semantic controls...