Hey There! We're The Weed Cats. This is Ridin' To Hell Or Highwater, our first campaign.
It's been 200 years since The Fall, humanity was sent to the brink of extinction, though they've somehow managed to pulled through. The Earth, who's surface was rattled by the rages of war, hasn't been so lucky. Oceans have dwindled drastically in size, Forests were obliterated, cities were destroyed. The vast, flourishing prairies and the rich, arable farmlands were wiped away, replaced by empty expanses of sand. There are small slivers of life left from the aftermath of total nuclear annihilation and in these slivers, humanity thrives. From the former swamps in Louisiana, now turned to farmland, to the bustling oceanside towns, well, what's left of the ocean. This land known in one point in time as Dixieland is now the Meridional Coalition, though these cities are far and few, they work together and with the help of Caravans, they keep each other alive. They keep The Dream alive.
As the sun sets over the quiet wasteland, the gleaming moonlight cast its light on a group of shadowy figures.
Adorned in feathered headdresses masks and large robes covered in feathers. They are assembled in a circle, with a fire in the middle. One is holding a long staff with a small animal skull fashioned to the top. As they dance and chant into the dark of night. A giant blast of purple light fills the sky, with a giant streak of red lightning crashes to the ground.
Disclaimer: VIEWER DISCRETION IS ADVISED
Episodes Contain: Violence, Drugs, Death, Excessive Profanity, Blood, Gore, Sexual Themes, Dark Humor
Hosted on Acast. See acast.com/privacy for more information.
Hey There! We're The Weed Cats. This is Ridin' To Hell Or Highwater, our first campaign.
It's been 200 years since The Fall, humanity was sent to the brink of extinction, though they've somehow managed to pulled through. The Earth, who's surface was rattled by the rages of war, hasn't been so lucky. Oceans have dwindled drastically in size, Forests were obliterated, cities were destroyed. The vast, flourishing prairies and the rich, arable farmlands were wiped away, replaced by empty expanses of sand. There are small slivers of life left from the aftermath of total nuclear annihilation and in these slivers, humanity thrives. From the former swamps in Louisiana, now turned to farmland, to the bustling oceanside towns, well, what's left of the ocean. This land known in one point in time as Dixieland is now the Meridional Coalition, though these cities are far and few, they work together and with the help of Caravans, they keep each other alive. They keep The Dream alive.
As the sun sets over the quiet wasteland, the gleaming moonlight cast its light on a group of shadowy figures.
Adorned in feathered headdresses masks and large robes covered in feathers. They are assembled in a circle, with a fire in the middle. One is holding a long staff with a small animal skull fashioned to the top. As they dance and chant into the dark of night. A giant blast of purple light fills the sky, with a giant streak of red lightning crashes to the ground.
Disclaimer: VIEWER DISCRETION IS ADVISED
Episodes Contain: Violence, Drugs, Death, Excessive Profanity, Blood, Gore, Sexual Themes, Dark Humor
Hosted on Acast. See acast.com/privacy for more information.

The Caravan faces some new challenges as they embark on their journey. With the children now joining them, their responsibilities multiply, leaving them with a full plate.
Their path takes an unexpected turn when they accept a covert assignment from Ruby Copeland, involving the transportation of cattle. The Caravan sets out on the arduous track leading to Opulence.
However, their troubles continue when they encounter a formidable group of Peacekeepers. These determined enforcers have been dispatched to bring Fey in for deposition, involving the murders of a PK General and the Mayor of Broadhollow.
Now, the party is forced to make a difficult decision as they have to split up. Fey, Charles, Dan, and the children make their way towards Mountainridge, while the remaining members of the Caravan have to make it with a diminished crew.
Only time will tell Fey's fate as she stands in front of the Brotherhood of Judgement.
Meanwhile, Charles has to battle with his past, salvaging any memories he can, good or bad.
Ray on the other hand, finally brings one of his dreams to fruition, but the happiness is not long lived as he is caught off guard by a mysterious figure.
As tragedy strikes and a mystery unfolds, will the Caravan be able to crack the case?
Music Used in Recap:
The Gunfight - Everet Almond
https://www.youtube.com/watch?v=hJ_lZ9G51qM
Hosted on Acast. See acast.com/privacy for more information.