
Characters Coming to Life: Building NPCs from Core Rules to Cosmic Horror
Hosts Peter Randel and Carsten Eriksen return to explore how their Explorers Guild character development project is evolving from theoretical framework into living, breathing NPCs. Discover how the confined setting of The Great Dark creates unique opportunities for character development that wouldn't exist in the expansive original Coriolis setting.
Learn how to draw inspiration from science fiction masters like Reynolds, Simmons, and Asimov while maintaining canonical consistency with the Middle Eastern cultural foundations that make Coriolis distinctive. The hosts explore how Free League's design evolution from The One Ring's sophisticated travel mechanics to The Great Dark's delve-focused gameplay creates natural opportunities for character-driven storytelling.
Featuring detailed discussions of historical characters like the estranged twins Hakim and Zahra ibn-Zahra—former members of Master Moska's original crew whose philosophical schism still haunts the Guild decades later. Explore how cosmic horror elements can be integrated into character development through Islamic scholarly traditions rather than Western materialist frameworks.
Perfect for game masters looking to create NPCs who embody the philosophical tensions between secular exploration and sacred reverence, individual ambition and collective survival, human understanding and cosmic mystery. This episode provides practical techniques for building character relationships that thrive in The Great Dark's pressure cooker environment.
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