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Composer Code
Matt Kenyon
29 episodes
6 months ago
It's dangerous to go alone! Take this: namely, the knowledge, expertise, and best practices of established VGM composers, arrangers, and content creators. Join Matt Kenyon, VGM geek extraordinaire, as he interviews some of the most creative creators and dives deep into their thought processes — and how we can all make better music!
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Video Games
Leisure
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All content for Composer Code is the property of Matt Kenyon and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
It's dangerous to go alone! Take this: namely, the knowledge, expertise, and best practices of established VGM composers, arrangers, and content creators. Join Matt Kenyon, VGM geek extraordinaire, as he interviews some of the most creative creators and dives deep into their thought processes — and how we can all make better music!
Show more...
Video Games
Leisure
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Ep 24: Tapping into Your Playful Side and Embracing Relationships (Tom Salta)
Composer Code
46 minutes 25 seconds
5 years ago
Ep 24: Tapping into Your Playful Side and Embracing Relationships (Tom Salta)
Tom is an ASCAP winning and MTV VMA-nominated composer who’s been in the biz for a long time and has an impressive list of both TV and game credits including PlayerUnknown’s Battlegrounds, Red Steel 1 and 2, Tom Clancy’s Ghost Recon, Prince of Persia, Wolfenstein Youngblood, and the Halo Anniversary Edition soundtracks. 


In our conversation we discussed the importance of having an R&D period in your mind before you begin composing, what he calls the “sandbox” phase of composing, where he allows himself to just play, incidentally sort of tricking himself into composing (this is a huge pro-tip for composers, you don’t wanna miss this).

He also offers some really practical advice for building meaningful relationships in the game audio space.

As all my guests always do, Tom brought a ton of value to me personally and whether you’re just starting out making music for games, or you’re a seasoned pro, I guarantee you’ll find something helpful in this conversation.


Resources from Tom:

  • Tom's website

  • Tom's SoundCloud

  • Tom's TEDxTalk



Composer Code
It's dangerous to go alone! Take this: namely, the knowledge, expertise, and best practices of established VGM composers, arrangers, and content creators. Join Matt Kenyon, VGM geek extraordinaire, as he interviews some of the most creative creators and dives deep into their thought processes — and how we can all make better music!