Weekly episodes follow a DnD game with a lot of home brew involving animals that have gained sentience. Finding their place in the universe is more difficult than it sounds when they don’t know their own origin.
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Weekly episodes follow a DnD game with a lot of home brew involving animals that have gained sentience. Finding their place in the universe is more difficult than it sounds when they don’t know their own origin.
Join Flora, Fauna, and Meriwether as they embark on an intriguing journey to the Hall of the Goblin King, following mysterious rumors from town. As they prepare for their adventure, the trio gathers intel and gear, training young Marigold in farm duties and delivering fresh eggs to the local tavern. With strange magical mishaps occurring around them, there's a sense of urgency to discover the truth behind these oddities.
Before heading out, the friends explore the town's recent changes, uncovering wands with mysterious powers in Town Hall, hinting at hidden secrets. With Old Dave supplying essential spell components, the team is equipped to tackle any magical challenges that lay ahead.
The episode culminates with a descent into the well of the Goblin King's lair, where unexpected encounters with hobgoblins test the group's skills and teamwork, setting the stage for further explorations into the unknown.
Chaos Critters
Weekly episodes follow a DnD game with a lot of home brew involving animals that have gained sentience. Finding their place in the universe is more difficult than it sounds when they don’t know their own origin.