A live play Dungeon & Dragons podcast that balances plot with laughs.
Currently on their first published campaign, 'The Prophecy of Duke' our players find themselves in a world marred by war and trying to regain normalcy. They all have come to study in the halls of Mandrake's School for the Gifted and although they may seek greatness, they will learn that Greatness is seldom free.
A Prince trying to protect his legacy
A Wind Wizard that values freedom above all
A Goliath that shepherds spirits into the afterlife
A Ranger thrown through time
And a Sorcerer fighting to chose his own destiny
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A live play Dungeon & Dragons podcast that balances plot with laughs.
Currently on their first published campaign, 'The Prophecy of Duke' our players find themselves in a world marred by war and trying to regain normalcy. They all have come to study in the halls of Mandrake's School for the Gifted and although they may seek greatness, they will learn that Greatness is seldom free.
A Prince trying to protect his legacy
A Wind Wizard that values freedom above all
A Goliath that shepherds spirits into the afterlife
A Ranger thrown through time
And a Sorcerer fighting to chose his own destiny
Our heroes bravely attempt to connect Tres with his family, if they made it through calamity and Tasi struggles with the fear filling their chest.
Camp Arcana
A live play Dungeon & Dragons podcast that balances plot with laughs.
Currently on their first published campaign, 'The Prophecy of Duke' our players find themselves in a world marred by war and trying to regain normalcy. They all have come to study in the halls of Mandrake's School for the Gifted and although they may seek greatness, they will learn that Greatness is seldom free.
A Prince trying to protect his legacy
A Wind Wizard that values freedom above all
A Goliath that shepherds spirits into the afterlife
A Ranger thrown through time
And a Sorcerer fighting to chose his own destiny