A live play Dungeon & Dragons podcast that balances plot with laughs.
Currently on their first published campaign, 'The Prophecy of Duke' our players find themselves in a world marred by war and trying to regain normalcy. They all have come to study in the halls of Mandrake's School for the Gifted and although they may seek greatness, they will learn that Greatness is seldom free.
A Prince trying to protect his legacy
A Wind Wizard that values freedom above all
A Goliath that shepherds spirits into the afterlife
A Ranger thrown through time
And a Sorcerer fighting to chose his own destiny
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A live play Dungeon & Dragons podcast that balances plot with laughs.
Currently on their first published campaign, 'The Prophecy of Duke' our players find themselves in a world marred by war and trying to regain normalcy. They all have come to study in the halls of Mandrake's School for the Gifted and although they may seek greatness, they will learn that Greatness is seldom free.
A Prince trying to protect his legacy
A Wind Wizard that values freedom above all
A Goliath that shepherds spirits into the afterlife
A Ranger thrown through time
And a Sorcerer fighting to chose his own destiny
The Tabax are a people that refuse to be broken, at an inflection point but poised to forge the future that they can look forward to. Though the future created in the present is not as warded as once thought.
Camp Arcana
A live play Dungeon & Dragons podcast that balances plot with laughs.
Currently on their first published campaign, 'The Prophecy of Duke' our players find themselves in a world marred by war and trying to regain normalcy. They all have come to study in the halls of Mandrake's School for the Gifted and although they may seek greatness, they will learn that Greatness is seldom free.
A Prince trying to protect his legacy
A Wind Wizard that values freedom above all
A Goliath that shepherds spirits into the afterlife
A Ranger thrown through time
And a Sorcerer fighting to chose his own destiny