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Bullet Time
hotcyder
50 episodes
6 days ago
Bullet Time is the video game podcast that analyzes the shooters that missed their mark: the failed innovators, odd-offshoots, and forgotten favourites. Every episode, host @hotcyder and a revolving cast of guests dig into the details of developer histories, cultural context, game feel and set-pieces. Expect one-off episodes focused on a single mid-tier classic, as well as mini-series that chart the developers, engines and inspirations that tie multiple titles together.
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Video Games
Leisure
RSS
All content for Bullet Time is the property of hotcyder and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Bullet Time is the video game podcast that analyzes the shooters that missed their mark: the failed innovators, odd-offshoots, and forgotten favourites. Every episode, host @hotcyder and a revolving cast of guests dig into the details of developer histories, cultural context, game feel and set-pieces. Expect one-off episodes focused on a single mid-tier classic, as well as mini-series that chart the developers, engines and inspirations that tie multiple titles together.
Show more...
Video Games
Leisure
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Super Princess Peach
Bullet Time
2 hours 27 minutes 39 seconds
1 year ago
Super Princess Peach

On this episode of Coyote Time, Wyatt and James take a trip to Vibe Island with Tose’s 2005 game Super Princess Peach. This game marked the first star-turn from video games’ perennial damsel-in-distress ahead of her return to the spotlight in this year’s Princess Peach: Showtime! The pair discuss how this early experiment compares, changes made to the platforming formula for a less game-savvy audience, and the unknown developer behind this interesting entry to the Mario canon.

Wyatt on YouTube: https://www.youtube.com/channel/UCY6T1h6vYa2fYylsCtaXObw

hotcyder: https://twitter.com/HotCyder
Patreon: https://www.patreon.com/hotcyder

Bullet Time
Bullet Time is the video game podcast that analyzes the shooters that missed their mark: the failed innovators, odd-offshoots, and forgotten favourites. Every episode, host @hotcyder and a revolving cast of guests dig into the details of developer histories, cultural context, game feel and set-pieces. Expect one-off episodes focused on a single mid-tier classic, as well as mini-series that chart the developers, engines and inspirations that tie multiple titles together.