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Hosted on Acast. See acast.com/privacy for more information.

Combining a space theme with a dexterity mechanism might sound like a sure hit — but adding the opportunity to flick dice and ships across the table while still making deep tactical choices (and even brushing up against a bit of analysis paralysis) was a brand-new experience for us in this week’s review of FlickFleet.
In this episode we sit down with Jackson Pope from Eurydice Games, the creator of FlickFleet, to talk design, creativity, their journey as indie publishers, and the sheer joy of controlled chaos at the gaming table.
If you like what we do, feel free to share the episode with friends and family! You can find FlickFleet and other games through Eurydice Games’ website.
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