All content for Bonus Experience is the property of Rai Witter Cole, Monica Speca and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
A deeper look at the play experience and the finer details of running and writing tabletop games.
BXP 6×10 – Monica and Alex Break Down Setting Design Using Video Games
Bonus Experience
40 minutes 10 seconds
2 years ago
BXP 6×10 – Monica and Alex Break Down Setting Design Using Video Games
Hello Bonus Babies,
Today I'm joined by friend and colleague Alex Guerrero to discuss how video games utilize narrative and setting design to create a sense of wonder and mystery - and how you can bring that to the table in your own tabletop RPGs!
We discuss:
Good writing and pacing of lore
Creating and fostering mystery while running games
Supporting an action-RPG feel at the table
Using techniques from GMless gaming
Integrating social influence into games
Building lore for your game using other games
Also discussed in the extended cut:
Monica's favorite GM slight-of-hand and the judicious handling of "yes, but"
Behind the scenes in trying to close the show
WARNING: SPOILERS FOR HONKAI STAR RAIL FROM 15:32 to 19:05. They're called out with a musical bumper so if you don't want the plot spoiled PLEASE SKIP AHEAD.
We mention a lot of things we said we would link, so here are quite literally all of them:
"Are You Satisfied?" by Marina and the Diamonds. https://www.youtube.com/watch?v=JWywn51-B_I
Ashikai https://www.youtube.com/@Ashikai
(The lore analyst that Alex mentioned)