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A deeper look at the play experience and the finer details of running and writing tabletop games.
Today Monica invites her friend, Jacqueline Bryk, to join her and discuss something she considers a blank spot in her traditional game literacy: LARP. We discuss what makes a LARP, and general LARP design principles as Jax gives a detailed 101 crash course. We also kick around designing our own together, for a bit.
Also discussed in the extended cut:
Jax at MAGFest and Monica's day job
the implications of torture in games and the meddlesome Victorians
headcanons for the Scarlet Empress and the Ebon Dragon
online RPG discourse
Bonus Experience
A deeper look at the play experience and the finer details of running and writing tabletop games.