Welcome to Below the Line, the film industry podcast that looks at moviemaking from the crew’s perspective. My name is Skid — I’m a former Assistant Director and your host. Each week I sit down with production friends, both old and new, to share stories from their time on set.
Each episode dives into a specific film, television series, or theme relevant to working in Hollywood. Subscribe wherever you get your podcasts, or browse the episodes below — you might discover something new about one of your favorites.
Have thoughts about an episode or feedback on the podcast? I’d love to hear from you: skid@belowtheline.biz
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Welcome to Below the Line, the film industry podcast that looks at moviemaking from the crew’s perspective. My name is Skid — I’m a former Assistant Director and your host. Each week I sit down with production friends, both old and new, to share stories from their time on set.
Each episode dives into a specific film, television series, or theme relevant to working in Hollywood. Subscribe wherever you get your podcasts, or browse the episodes below — you might discover something new about one of your favorites.
Have thoughts about an episode or feedback on the podcast? I’d love to hear from you: skid@belowtheline.biz
Designing a future where human life feels disposable — and deeply familiar — takes creative nerve, dark humor, and a fearless approach to world-building.
This week on Below the Line, Skid is joined by Production Designer Sue Chan to talk about her work on Murderbot, the new Apple TV+ series based on Martha Wells’ bestselling novellas. Sue breaks down how she and her team designed a future full of corporate dread, practical machinery, and sly visual comedy — all while making the world feel tactile rather than CG-slick.
We discuss:
Developing the look of a far-future society built around exploitation, automation, and control
How inflatable tech, 3D-printed architecture, and lightweight materials shaped the show’s practical builds
Establishing a visual language that’s grounded in reality but laced with satire
Designing Sanctuary Moon, the soap-opera-within-the-show, as a technicolor contrast to Murderbot’s grey, corporate environments
Using shapes, signage, and spatial hierarchy to reinforce themes of capitalism and class division
The creative and political process behind Murderbot’s helmet: the mask design that divided the studio and delighted Skarsgård
Working with VFX and costumes to build a unified visual tone across departments
Embracing “conscious contrasts” between the emotional tone of a scene and its visual environment
Sue also reflects on the challenge of building a world that feels both foreign and uncomfortably familiar — and why the best production design does more than just look good.
🎧 Press play and go Below the Line on Murderbot. For more, visit belowtheline.biz.
BELOW THE LINE PODCAST
Welcome to Below the Line, the film industry podcast that looks at moviemaking from the crew’s perspective. My name is Skid — I’m a former Assistant Director and your host. Each week I sit down with production friends, both old and new, to share stories from their time on set.
Each episode dives into a specific film, television series, or theme relevant to working in Hollywood. Subscribe wherever you get your podcasts, or browse the episodes below — you might discover something new about one of your favorites.
Have thoughts about an episode or feedback on the podcast? I’d love to hear from you: skid@belowtheline.biz