Three friends discuss adventure games and game development whilst being woefully unqualified to do so. Sometimes they have guests on who are invariably smarter than they are.
Hosted by:
Gareth Millward (he speaks very rarely)
Frederik Olsen (he speaks very slowly)
Troels Pleimert (he speaks too much)
Also available on YouTube: https://www.youtube.com/playlist?list=PLeuPHRWonRSSFIhOkg1bZnCb3VtOI-xWg
All content for Back Seat Designers is the property of Troels Pleimert and is served directly from their servers
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Three friends discuss adventure games and game development whilst being woefully unqualified to do so. Sometimes they have guests on who are invariably smarter than they are.
Hosted by:
Gareth Millward (he speaks very rarely)
Frederik Olsen (he speaks very slowly)
Troels Pleimert (he speaks too much)
Also available on YouTube: https://www.youtube.com/playlist?list=PLeuPHRWonRSSFIhOkg1bZnCb3VtOI-xWg
Can you do horror effectively in adventure games? We invited Dave Lloyd, writer and designer of the critically acclaimed game The Drifter, to discuss horror tropes and mechanics, and how they translate into the leisurely pace expected of adventure game players.
Warning: Contains spoilers for The Drifter (as well as The Excavation of Hob's Barrow).
Check out The Drifter on Steam: https://store.steampowered.com/app/1170570/The_Drifter/
Back Seat Designers
Three friends discuss adventure games and game development whilst being woefully unqualified to do so. Sometimes they have guests on who are invariably smarter than they are.
Hosted by:
Gareth Millward (he speaks very rarely)
Frederik Olsen (he speaks very slowly)
Troels Pleimert (he speaks too much)
Also available on YouTube: https://www.youtube.com/playlist?list=PLeuPHRWonRSSFIhOkg1bZnCb3VtOI-xWg