Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.
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Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.
In this episode, David and Jason are joined by the Babylon.js Product Manager, Thomas Lucchini. Jump on in to learn more about Thomas's unique and critical role, ensuring that Babylon.js has a long term future and support!
Babylon Chronicles
Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.