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Babylon Chronicles
Babylon.js
19 episodes
5 days ago
Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.
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Technology
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All content for Babylon Chronicles is the property of Babylon.js and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.
Show more...
Technology
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Episode 3: Dreaming Across Platforms
Babylon Chronicles
37 minutes 3 seconds
2 years ago
Episode 3: Dreaming Across Platforms

Gary Hsu joins David and Jason for an energetic discussion about the platform's desire to make it easier for developers to write code once and deploy it across platforms...an initiative known as Babylon Native. Jump in to scratch the surface of the complexities and intricacies involved in bringing cross-platform support to life in the world of rendering/game engines.

Babylon Chronicles
Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.