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Babylon Chronicles
Babylon.js
19 episodes
5 days ago
Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.
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Technology
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All content for Babylon Chronicles is the property of Babylon.js and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.
Show more...
Technology
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Episode 1: Welcome to The Babylon Chronicles
Babylon Chronicles
29 minutes 34 seconds
2 years ago
Episode 1: Welcome to The Babylon Chronicles

Welcome to the inaugural episode of The Babylon Chronicles, a podcast dedicated to taking a look at the inner workings, discussions, and shenanigans involved with making one of the world's most powerful, beautiful, simple, and open web rendering platforms…Babylon.js.

In this episode, we'll go over the history of how Babylon.js came to be. It's a doozy.

Babylon Chronicles
Babylon.js is a fully-featured, open-source, game and rendering engine built for the web. This podcast is brought to you by the Babylon.js development team and is dedicated to giving you an inside look at everything that goes into to bring it to life. Hilarity will ensue as you learn about new features coming to the platform, complicated problems facing the game/technology/computer graphics industries, and an unending amount of dad-jokes.