Accessibility is about making video games more inclusive and personal. As Jo Bedard puts it in this episode of Inside the Studio, "We should, as gamers, aim to share our passion and love for games with as many people as possible."
All content for Assassin's Creed: Inside the Studio is the property of Ubisoft and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Accessibility is about making video games more inclusive and personal. As Jo Bedard puts it in this episode of Inside the Studio, "We should, as gamers, aim to share our passion and love for games with as many people as possible."
Inside the Studio: The Fate of Atlantis Game Director Hugo Giard
Assassin's Creed: Inside the Studio
18 minutes 29 seconds
6 years ago
Inside the Studio: The Fate of Atlantis Game Director Hugo Giard
Hugo Giard, Game Director of Assassin’s Creed® Odyssey: The Fate of Atlantis, describes how the team created the mythological worlds for the DLC.
Assassin's Creed: Inside the Studio
Accessibility is about making video games more inclusive and personal. As Jo Bedard puts it in this episode of Inside the Studio, "We should, as gamers, aim to share our passion and love for games with as many people as possible."