This chat features Pedro Medeiros, a Pixel Artist, and indie video game Art Director known for such titles as Celeste, Towerfall, as well as the unreleased Earthblade, and Neverway. In their chat, Medeiros shares how he got into pixel art through video game development in Brazil (when there wasn’t any game industry there yet), as well as his process of developing a game’s art style from scratch.
Tune in to Ibele and Medeiros to hear:
*What to do to become a professional pixel artist
*How much coding knowledge you actually need to become a video game art director
*At what stage a video game starts to look for an art director
Social Links:
*Check out Medeiros’ website: https://saint11.org/
*Follow Medeiros on Twitter: https://twitter.com/saint11
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This chat features Pedro Medeiros, a Pixel Artist, and indie video game Art Director known for such titles as Celeste, Towerfall, as well as the unreleased Earthblade, and Neverway. In their chat, Medeiros shares how he got into pixel art through video game development in Brazil (when there wasn’t any game industry there yet), as well as his process of developing a game’s art style from scratch.
Tune in to Ibele and Medeiros to hear:
*What to do to become a professional pixel artist
*How much coding knowledge you actually need to become a video game art director
*At what stage a video game starts to look for an art director
Social Links:
*Check out Medeiros’ website: https://saint11.org/
*Follow Medeiros on Twitter: https://twitter.com/saint11
Episode 245: Exit 73 Studios Indie Game Dev Journey With #Blud
Animation Industry Podcast
58 minutes 4 seconds
1 year ago
Episode 245: Exit 73 Studios Indie Game Dev Journey With #Blud
Support this podcast on Patreon: https://www.patreon.com/theAIP
This chat features the co-founders of Exit 73 Studios - Chris Burns, and Bob Fox. Over the years they’ve done many projects for TV, commercials, websites, video games, and more, but currently their in-production game called #Blud, set to release this year. In their chat, Burns and Fox share how they began their indie game dev journey (without any prior gaming experience), found a producer, and their strategic decision to share all their work in process on social media.
Tune in to Ibele, Burns, and Fox to hear:
*How big a team is needed to produce something of #Blud’s caliber
*How difficult it is to enter the gaming industry without any prior experience
*Why #Blud looks like a TV show rather than a typical game (and what advantage that has)
Social Links:
*Follow Exit 73 Studios on Instagram: https://www.instagram.com/exit73studios/
*Check out Exit 73 Studios on YouTube: https://www.youtube.com/user/exit73studios
*Wishlist #Blud on Steam: https://store.steampowered.com/app/1921480/BLUD/
Animation Industry Podcast
This chat features Pedro Medeiros, a Pixel Artist, and indie video game Art Director known for such titles as Celeste, Towerfall, as well as the unreleased Earthblade, and Neverway. In their chat, Medeiros shares how he got into pixel art through video game development in Brazil (when there wasn’t any game industry there yet), as well as his process of developing a game’s art style from scratch.
Tune in to Ibele and Medeiros to hear:
*What to do to become a professional pixel artist
*How much coding knowledge you actually need to become a video game art director
*At what stage a video game starts to look for an art director
Social Links:
*Check out Medeiros’ website: https://saint11.org/
*Follow Medeiros on Twitter: https://twitter.com/saint11