
In this episode of Dylan and Wes Interview, we dive deep into the dawn of playable movies with Edward Saatchi, CEO of Fable and creator of Showrunner. Explore how AI-native simulations turn every film into a remixable story-world, why “the model is the artwork,” and what happens when Star Wars-size models outshine general video AIs. Edward shares lessons from South Park experiments, vision for horror you can play, and the business upside of giving fans billions of scenes to mod—while IP owners keep the upside. Plus: VR’s stalled promise, the Culture Series as design inspiration, and the role of taste when 200 creators train a single model.