Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
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Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
A dangerous man; Billow, Billow, Billow, Sword; Taking out the trash.
Hyrkir (Jeremiah), Niklaus (Roy) and Seirys (Mitchell) encounter a deadly bounty hunter.
Beatdown City -- Darren Curtis; Tactical War; Canyon -- Presence of Music; City of Duisburg -- One Man Symphony, CCBY4.0
Adequately Advanced Magic | A D&D Actual Play
Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.