Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
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Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
Pricey suicide; Magic purple smoke everywhere; Questionable ally.
Hyrkir (Jeremiah), Niclaus (Roy) and Seirys head to a new part of the city. They are given a new task.
A special thank you to our patrons Rachel and Vegar, whose custom NPCs appear in this weeks episode (or are name dropped). You too can have your own NPC appear in the campaign by supporting us at https://www.patreon.com/AdequatelyAdvancedMagic.
Beatdown City -- Darren Curtis, Level 1; City; Peace 1; Flamenco Guitar Duo; Mine -- Presence of Music; City of Duisburg -- One Man Symphony, CCBY4.0
Adequately Advanced Magic | A D&D Actual Play
Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.