Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
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Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
Some consequences; A mysterious dungeon; Search for justice starts.
The party deals with the consequences of their actions before joining Tygrr and Alistair in investigating the newly opened hole in the plaza courtyard. The group makes a decision on where to head next.
Beatdown City -- Darren Curtis; Noise -- Presence of Music; Community -- Presence of Music; Dungeon-Cave -- YouFulca; Infinity Awaits Us -- Aviators
Adequately Advanced Magic | A D&D Actual Play
Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.