After stepping away from my role as a Producer and working on titles such as Call of Duty and Metal Hellsinger: VR, I found myself reflecting on what truly matters in the gaming industry—leadership, impact, and authenticity. A Pixel at a Time was born from my desire to have honest, raw conversations with the people shaping our industry—leaders, studio founders, and creators who are challenging the status quo and making a difference in the games we play.
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After stepping away from my role as a Producer and working on titles such as Call of Duty and Metal Hellsinger: VR, I found myself reflecting on what truly matters in the gaming industry—leadership, impact, and authenticity. A Pixel at a Time was born from my desire to have honest, raw conversations with the people shaping our industry—leaders, studio founders, and creators who are challenging the status quo and making a difference in the games we play.
Episode 2 - Game Industry Updates, Events and Chat
A Pixel at a Time
21 minutes 31 seconds
1 year ago
Episode 2 - Game Industry Updates, Events and Chat
Short episode with Game Industry News, game chart updates and requesting feedback. Find me on Patreon at: https://www.patreon.com/user?u=87231056&utm_campaign=creatorshare_creator and for game industry jobs and info go to https://jobs.gamesindustry.biz
A Pixel at a Time
After stepping away from my role as a Producer and working on titles such as Call of Duty and Metal Hellsinger: VR, I found myself reflecting on what truly matters in the gaming industry—leadership, impact, and authenticity. A Pixel at a Time was born from my desire to have honest, raw conversations with the people shaping our industry—leaders, studio founders, and creators who are challenging the status quo and making a difference in the games we play.