
Nvidia made a big deal about raytracing when announced their new tier of gaming graphics cards, the RTX series cards were the 1st to support real time raytracing in video games. It's been four years since Nvidia heralded the arrival of real-time raytracing in video games. Yet, it feels like little has changed since then The technology still hasn't received a wide scale adoption in the industry, one is left to wonder was raytracing but another marketing gimmick from Nvidia?
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